
- Block storage wants lower latency than file storage, which wants lower latency than object storage
- Large I/O and sequential workloads tolerate latency better than small I/O and random workloads
- One-way streaming media, backup, monitoring and asynchronous replication care more about bandwidth than latency. Two-way streaming (e.g. videoconferencing or IP telephony), database updates, interactive monitoring, and synchronous replication care more about latency than bandwidth.
- Real-time applications (remote control surgery, multi-person gaming, remote AR/VR, self-driving cars, etc.) require lower latency than non-real-time ones, especially if the real-time interaction goes both ways on the link.
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